Ideal for those who want to avoid arsonists. Makeshift Brick Set = 3 Brick Walls + 1 Tied Metal Bar identical to the Makeshift Set, but fireproof. (Colony Gate, Stable Wall, Stable Corner) Colony Gate allows anyone from your colony to pass through. Stable/Colony Set = 1 Bonded Metal bar + 3 Wooden Barricade more heavy duty than the Makeshift set, ideal for colonies.
(Makeshift Gate, Makeshift Wall, Makeshift Corner) Makeshift Gate allows only you to pass through. Makeshift Set = 1 Tied Metal bar + 3 Wooden Barricades light barricades, ideal for keeping stealers away. All buildings are created with "Create Tool" rather than "Create Item". Used for blowing up barricades, gates, etc.īuilding sets are buildings in the game that all have the same recipe to be made, and can be used in conjunction to create larger, more practical structures. Will explode when fired upon with a ranged weapon. Oil Barrel = 3 Burning Metal + 3 Gasoline Highly flammable, long forage time. Metal Blade = 1 Burning Metal (hit with Hammer.) miscellaneous item used in special recipes.īulletproof Vest = 2 Metal Blades + 1 Clay + 1 Rope reduces damage taken when touched. Scope = 1 Glass + 1 Burning Metal currently only used in Scoped Rifles. Sand Wall = 3 Sand Blocks currently only used in the Adobe Set. Sand Block = 2 Wet Sand currently only used in Sand Walls. Wet Sand = 1 Sand + 1 Bucket Water currently only used in the Adobe Set.Ĭlay = 1 Cooked Wet Sand currently only used in Bulletproof Vests. Glass Cup = 1 Glass used for crafting juice. Glass Pane = 2 Glass a material used in miscellaneous structures.Įngine = 2 Burning Metal + 1 Wire + 1 Rope + 1 Gasoline an uncommon material used in powered vehicles. Wooden Barricade = 2 Stock Wood wall used in low-tier structures. Rope = 1 Stalk currently only used in Engines and Bulletproof Vests. Pure Plastic = burn Discarded Plastic essential for crafting Survival Packs, Lighters, and Gas Cans.īonded Metal Bar = 2 Burning Metal 1 Cooked Tied Metal Bar a material used in higher-tier buildings.īrick Wall = 2 Brick Piles fireproof wall used in heavy duty fireproof structures. Tied Metal Bar = 2 Scrap Metal a material used in low-tier buildings. All items are crafted with "Create Item". Materials are items in the game that are required to make other items. Can be adorned as a backpack by using the Drag function. Survival Pack = 1 Pure Plastic + 1 Canned Meat + 1 Bottled Water restores 10 Hunger and Thirst, and has 5 portions. Can be eaten to restore moderate amounts of hunger and thirst. Strawberry Pack = 1 Pure Plastic + 4 Strawberries can be crafted back into Strawberries. One portion.īlueberry Pack = 1 Pure Plastic + 4 Blueberries can be crafted back into Blueberries. One portion.īlueberry Juice = 1 Glass Cup + 1 Blueberry juice made from Blueberries.
Grape Juice = 1 Glass Cup + 1 Grape juice made from Grapes. Uncooked Blueberry Pie = 1 Dough + 1 Blueberry can be cooked to make a Blueberry Pie, which restores a large amount of hunger and moderate amount of thirst.įruitcake = Dough + 1 Blueberry + 1 Grape + 1 Strawberry a fruitcake. Uncooked Pumpkin Pie = 1 Pumpkin + 1 Dough can be cooked into a Pumpkin Pie, which restores a large amount of hunger. Uncooked Corn Bread = 1 Corn + 1 Dough can be cooked into Corn Bread, which restores more hunger than normal Bread. Uncooked Bread = 1 Dough can be cooked into Bread, a classic food. Wheat Bundle = 2 Wheat can be processed in a Mill to create Flour, which in turn can create Dough. Letting your hunger or thirst reach 0 will kill you instantly.īlueberries and strawberries can be found in refrigerators, and Blueberry/Strawberry packs can be found at the supermarket building, and they spawn by default and do not respawn. Although some foods naturally spawn, there are a variety of foods you can make as well. Food and drink is quite important and is required to stay alive.